You Won’t Need SteamOS for Valve’s Future Games
In an interview with IGN Greg Coomer of Valve Software stated
"You won't see an exclusive killer app for SteamOS from us. We're not going to be doing that kind of thing (...) Or to drive customers there artificially, because if it can run in both places, we don't like to create those artificial barriers to accessing content. We believe that, in maybe five years from now, folks will find it a quite antiquated notion that you should assume that when you change devices or platforms, that you lose all of your other games and friends. We're hoping to unify, to get Steam to be as platform- and context-agnostic as possible. You shouldn't have to shed that every generation, or even slightly shed it."
In regards to third-party games Anna Sweet of Valve Software added:
"Whenever we talk to third-party partners, we encourage them to put their games in as many places as possible, including not on our platforms, because we think that customers are everywhere, and they want to put their games wherever customers are. That would go against our whole philosophy, to launch something that's exclusive to SteamOS or Steam machines."
Coomer also added that "It would be pretty silly" if a third party developer wanted to limit their game to one platform. However if a small, independant studio who only has enough resources to make their game compatible with one platform, they may decide to make it exclusively on SteamOS "but that's a very different thing."
Truer words were never spoken, Coomer. Platforms should sell the games, not the other way around and a developer should be able to reach as big an audience on as many different platforms as they can. Hopefully forced exclusives will be phased out of the industry in the coming years.