Who Wants To Take Over Diablo 3?
No, I'm being absolutely serious this time. At some time during the last few days or so, following the departure of the previous Game Director Jay Wilson (more on that in a moment) a job listing has cropped up on their website for applicants to take his place. Judging by the amount of vitriol currently spewing in Blizzard's direction, specifically around Mister Wilson himself, this is news that, for some, couldn't have come at a better time. There's a chance, here, for one of them to potentially take his place and "fix" everything. The listing can be found here, but to quickly sum up - the successful applicant is required to meet the following stipulations:
Be the vision holder for the game, set the creative goals for the team.
Direct game design while successfully partnering with the production director to deliver an epic gaming experience.
Evangelize games to the player community via press announcements, forum posts, interviews, and public appearances.
Establish and maintain a creative environment, resolve personnel challenges, motivate qualified developers, and foster a culture of success.
Knowledgeable and passionate about Diablo
A minimum of 5 years' directing video game development
Great sense for what makes a game fun to play
Unrelenting self-motivation and initiative
A love for Blizzard Entertainment games
The reassignment of Jay Wilson, who has been reported to be moving on to other games, rather than leaving all together. Diablo 3's Executive Producer, Rob Pardo, took it upon himself to respond to the hatred currently circulating amongst the forums.
"I know that the Battle.net forums have earned a reputation for rough justice, but I do not believe justice is being served by how people are speaking about Jay's departure from Diablo III. I've worked with many, many designers at Blizzard and Jay is one of the best. He has a great career at Blizzard ahead of him and I guarantee that you will enjoy Jay's game designs in future Blizzard games. If you love Diablo as much as we do, then please continue to let us know how you feel we can improve the game. If you still feel the need to dish out blame, then I would prefer you direct it at me. I was the executive producer on the project; I hired Jay and I gave him advice and direction throughout the development process. I was ultimately responsible for the game we released and take full responsibility for the quality of the result."
I know little about this, so can't honestly comment on how deserved, or otherwise, this heavy backlash truly is. But for those who can, now is your chance to put forward your views in the comments below. But please, keep it clean.