What's Dark Souls II: Scholar of the First Sin?
Fans of Dark Souls might have heard about a little something called Dark Souls II: Scholar of the First Sin that came out for most of the world today, but for those of you who have been too busy playing Bloodborne to keep up with it or don't fully understand what it is, let me break it down for you.
Dark Souls II: Scholor of the First Sin is Dark Souls II bundled with the Three Crowns DLC with a few tweaks thrown in for good measure. It's not DLC, it's not a new game, and it's not an expansion pack. Since this is a Souls game however, even those minor tweaks make major differences.
The major change is that zones such as Heide's Tower of Flame have been rebalanced, and enemies have been placed in zones where they weren't originally, hence the reason why you'll find a dragon in one of the first areas of the game and a final boss you weren't expecting now. That's just one example, but enemies have been switched up, turned around, and moved into new areas to surprise players with even more death than before.
But since is a Souls game, they didn't stop there. While Dark Souls II could only handle four players in one player's world at a time, that has been changed to six, meaning that you can be ganked by invaders or aided by kindred spirits more than ever.
There are other minor changes with the graphics, lighting effects in certain areas, and the lore which now comes from some changed item descriptions, a brand new NPC, and a possible new ending, but what I've talked about already are the key gameplay improvements that separates Dark Souls II from Dark Souls II: Scholar of the First Sin.
It's not DLC, it's not a new game, and it's not an expansion pack, but it is a remaster of the great game Dark Souls II that's available for PC, PS3, PS4, Xbox 360, and Xbox One in Europe, the Middle East, and Asia with it coming out later on April 7th for the rest of the world.