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Valve Steps up its Game

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By Azeebo02-01-2014

Over the course of the Steam Holiday Sale, there have been hundreds if not thousands of amazing offers on a wide variety of games. One game in particular has been on sale more often than most, and of course that game is Counter Strike: Global Offensive.

With one of the larger Multiplayer focused FPS games on the market right now, and one having quite the pedigree, this attracted a lot of new players. Not all of these new players are what you would call "lawful", so hacking and cheating started to become more common.

Valve has recently upped its game when it comes to its Anti-Cheat Measures, which handed out a fair amount of bans using an "Untrustworthy" system. This system marks accounts as Untrustworthy and bans them from playing the game on official Valve servers for 365 days.

Whilst this improves the quality of the game experience, many people have been complaining that they have been unjustly banned from the game. Whether or not these complaints are true or not, has yet to be seen, however this is still a bit of salt on what is otherwise a solid move by Valve. The possibility of a slight hiccup is certainly better than the introduction of Hats, thats for sure.

Has your account been locked over the New Year? Let us know in the comments below


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Comments (9)
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Posts: 596

Speak of the devil, and he shall appear. But yeah, I have only been playing matchmade games so far, so you can imagine. After all this time you play only one (or a few?) matchmade match(es) and instantly find your first cheater. Imagine how many people encounter than playing daily on matchmade mode.

It is odd his aim sucked though, usually cheaters are pretty obvious in that their mouse insta locks to the player (when you spectate them in first person view) or that you can see they blatantly see where all players are at all times (again when spectating them).

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Posts: 1317

There has always been a browser, yeah.

Also, I think I just encountered my first cheater now. Playing competitive matchmaking 5v5 with a friend, we were better than the other team in terms of, well everything. More kills, better teamwork. But they had ONE player, called Kortezka, who ended up having 61 kills and 11 deaths when they won 16-11 over us. And he pre-shot like ALL the time. His aim was lousy, but he kept getting one-shot kills around corners constantly. I can believe some skill and some luck. But 61 lucky strikes? Fuck off. Coincidentally, the player was also Russian. Big surprise.

Can we just fucking kill every Russian who ever lived already? Please? The planet would take an enormous sigh of relief if Russia just disappeared.

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Posts: 596

MrJenssen, perhaps I will :D

Has there always been a server browser though? I saw it last time I logged in to play it, but in past I don't recall that being there?

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Posts: 1548

Cheaters must burn in hell...as well as pro players who play with the public.

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Posts: 1317

Then just don't use the matchmaking. Just use the serverbrowser.

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Posts: 596

@MrJenssen it also depends on luck of the draw, especially with CSGO as it is a matchmade system where the system places you with other players in a server. In theory too, the longer you play it, the less likely you are to see cheaters if you play ranked official (like I do and I presume you do too?).

The reason is most cheaters are likely to be low rank as they have to keep setting up a new account with a new purchase of the game (usually a Russian code or other similar cheap sources). So if you have been playing CSGO since launch, you will not have encountered any cheaters and never will. But if you are like me and started well after GO's launch, then you are stuck a good while with the cheater batches until you get high enough rank.

But my comment was aimed more at other VAC titles, as CSGO in itself helps against cheaters due to the matchmade system. So unless they also have a way to hack their rank. You likely won't encounter them above a certain rank as by that time they should be banned.

As for Bobfish, VAC is lax in the time delay, and that is due to my explanation earlier (which is an official one provided by Valve themselves). All Valve bans are permanent, or at least they used to be. This thing of a one-year ban is very new from Valve. All VAC bans previously were permanent and blocked you from all games from the same engine. (blocked meaning you can't play online on VAC servers anymore)

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Posts: 3290

I'm in the middle with this. I like VAC, but agree it's a little too lax. Perhaps they should adopt a scaling bam system. Like, a one hour bam, immediately, the first time, six hours the second, a day at the third. Something like that

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Posts: 1317

Is there to date ANY anti-cheat system that actually works? I've seen none. Literally none. If anything, CS:GO's seems pretty solid. If I've encountered cheaters in my now almost 300 hours of playing CS:GO, then they've been pretty damn good at hiding the cheating from me.

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Posts: 596

Valve really needs to improve their anti-cheat system for not just CSGO but all their VAC titles, both Valve and non-Valve. I pretty much stopped playing VAC games now as there is such rampant cheaters that it makes it unplayable. The main issue is that by the time the VAC bans normally kick in, the cheater has already cheated in so many games. Now multiply this by the total number (and growing number) of cheaters on VAC titles...

Valve has a very solid anti-cheat system, but the delay system is just far too dated now and needs to be removed. The reason it is delayed is supposedly so the cheater won't know what cheat they were banned for, however the cheaters have dedicated cheat-players who only play a specific cheat code until they are banned. Thus avoiding the delay system entirely!