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Star Citizen and the Glorious PC

By KamikazeGoomba21-11-2013

Those filthy console peasants have finally pushed Chris Roberts over the edge with constant nagging and questioning about the console release of Star Citizen. The PC developer even went so far as to refer to consoles as a lesser platform in capital letters. While he's not wrong about PC gamers being the glorious masters of the gaming industry, it's still clear that there were a vast amount of fan requests for console ports of Star Citizen to get this form of response.

"Star Citizen IS a PC game. It will NEVER be dumbed down for a lesser platform. We will NOT limit the input options or supported peripherals to the lowest common denominator. We will NOT pass on features and technology just because they will only run on some hardware configurations."

"I LOVE the PC as a platform because it is open, is always moving forward, with new powerful components (usually at cheaper prices) becoming available to gamers available every year. A $3,000 high end PC gaming rig of today wipes the floor of dedicated graphics supercomputers costing over $1M 10 years ago. People were amazed at being able to get Giga flops of performance. Now we can obtain over 5 TERA flops on a single PCI-E GPU!!! The PC platform is great because it isn't static. It doesn't have rules or some controlling entity that decides what will and won't be in the eco system. If a cool new disruptive technology like the Oculus Rift comes along it can have a chance to gain traction and become the next big thing. Because of this Star Citizen will always be primarily a PC game and will embrace the best and newest tech."

Let's be honest, a console port of Star Citizen is probably the last thing it needs. Space Sims are one of those genres that can't really function without the massive keyboard layout, and attempting to put that onto a controller would be wasted resources. And for those who say, "Well just make it so that you can use a USB keyboard for your console", stop it. Trying to develop for the PlayStation 3 is kind of like trying to navigate a maze blindfolded with tarantulas lining the walls. Not impossible but why would you do such a thing? I'm not so sure about the Xbox 360 being able to handle a space sim like Star Citizen, and even if it could it would still be less work to just build it for a PC. While Chris Roberts did kind of overreact a bit, I can hardly blame the guy if he's been bombarded with such incessant nagging. Let's just be glad that he didn't react like Phil Fish...

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