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Red Patchion Guerrilla

By Bobfish03-12-2014

Yes, you did read that right. Red Faction Guerrilla, the game from five years ago is getting a patch. Five years! Getting a new patch. With new features!


Steam Edition Feature Highlights:

Added Steam Trading Cards
DirectX 11 Render Backend instead of DirectX 10 (DirectX 9 still available as a fall-back option)
Added Behemoth Mode (= Wrecking Crew Mode with Mechs)
Matchmaking and Multiplayer via Steamworks
Added Host Migration functionality
Added Join in Progress functionality to join matches that have already started
No Games for Windows Live sign-in required
Leaderboards via Steam
Voice Chat via Steam
Achievements via Steam
At first launch the game attempts to migrate savegames from GFWL to the new system
Added Russian, Polish and Czech Localization

Misc Changes:

Added Achievements to DLC content
Fixed camera speed in vehicles
Steam offline mode enabled
Removed XP limitation for all multiplayer game modes.
Added voice chat "push to talk" option. It's enabled by default and it can be changed in the audio options. It's binded to key "Z" by default.
Added "Join chat" in matchmaking lobby. When using this option you will be joining RFG chat root
Changed minimum player number for Siege and Large Mixer to 6
Fixed mouse acceleration when driving walkers
Added ability to view Steam Gamer profile in leaderboards and in-game scoreboard
The time limit between lobby disconnects is doubled
Minimum players required to start the team game is four and for normal game it's three.
Removed Aim Assist in Multiplayer
Various Stability improvements

This new, improved version of the game will be made available to everyone buying from this point forward as well as, I can personally confirml, all existing Steam accounts who already own it. So, yeah. I don't know what else to say. I am genuinely stunned, and impressed, at how much effort Nordic have put into this. This really is above and beyond...and gives me new hope for a sequel.

You guys frikkin' rock!

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