Planescape Goes Spiritual... Successor

InXile's Brian Fargo has, today, nipped all the rumour in the bud, regarding their plans for the future, by officially announcing a new Torment game. He also confirmed that Monte Cook and key members from the original team will be the leading force behind it. However, the new game, a spiritual successor rather than a direct sequel, will not use the Planescape setting. In fact, Cook's Numenera universe, developed during a Kickstarter campaign a few months ago (more on that latter) will take its place.
Other changes, if such they can be called, will be the lack of creatures such as faeries and devils. This time, Fargo said, "we'll have diabolical creatures from far dimensions with schemes beyond human imagination. We won't have gods, but we'll have creatures who have lived for millennia with the powers of creation and destruction at their fingertips, with abilities honed over countless lifetimes." Very Lovecraftian. I must confess, I haven't actually played Planescape yet, but it's been on my to-do list for a while. With a new title on its way, now would be a logical time methinks. Especially given the high likelihood of this, too, being a Kickstarter project.
If you would like to read the full interview, courtesy of our good colleagues at Rock, Paper, Shotgun go clicky, clickly. But don't forget to come back here and give us your thoughts when you're done.