PC as Main Development Platform
In an interview performed by a Dutch gaming site InsideGamer, it has become apparent that the announcement of the PlayStation 4 has some big implications for the PC platform. InsideGamer interviewed the CEO of Ubisoft, Yves Guillemot after the PlayStation 4 presentation in New York. Most exciting is the implications that all future Ubisoft games, including Watch Dogs will be developed on the PC and then ported to the consoles.
The full interview can be seen on InsideGamer but is in Dutch, being from Belgium I can read and translate it. Though for the non-Dutch speaking people, the Google Translation is not too bad either.
While they mostly asked him questions regarding just the PlayStation 4, what interested us as a PC-orientated site is Ubisoft's new stance on where they will develop their games on and port them from. Yves Guillemot states that in the past they had to develop the games on Xbox 360 and then port them to PC and PlayStation 3 as this was simply the most efficient and effective way to port, but it was still very difficult and costly, especially the porting process to PlayStation 3. Guillemot also admits that Ubisoft has faced difficulties with certain ports to PC, such as Ghost Recon: Future Soldier.
The PlayStation 4 changes all of this for Ubisoft, due to its PC architecture, and as my predictions in our very own Pixel Judge article here, it seems Ubisoft now sees the opportunity to develop for the PC and then port to the Xbox 360 and PlayStation 4. While Guillemot did not specifically state which titles would be developed for PC and then ported to the consoles, he did imply that all future Ubisoft games will do this.
In addition to this, Guillemot also stated that Ubisoft's focus for Watch Dogs is on the next-generation platforms, thus the PC and PlayStation 4. For the older generations, the Xbox 360 and PlayStation 3, Ubisoft will have a separate team working on a downgraded version that will run smoothly on those platforms. Guillemot says that Ubisoft hopes to show two different versions of Watch Dogs at E3, one for the next-gen platforms (including the PC) and one for the previous gen platforms.
As a last interesting tidbit of information, InsideGamer asked Guillemot about how many PlayStation 3 games they plan to make once the PlayStation 4 has been released. Guillemot responded saying it would depend on the speed at which the PlayStation 4 is sold in great numbers, which of course will depend on the console's launch price.