New UE4 Infiltrator Tech Demo (Updated)
During GDC, Epic has been showcasing a new demo of Unreal Engine 4 capabilities, named "Infiltrator". Public announcement should come later, but video of it is already in the web. The demo is mostly set in some futuristic factory and then proceeds to show some combat and panoramic shots of the environment. The utilisation of advanced lightning and particle effects gives a very beautiful view. At the moment, we don't know if this demo serves only as showcase of the engine or is related to some future game. We also lack information about the hardware used to run and the resulting framerate. When the new info appears, we will post an update. Stay tuned.
Update: NVidia just posted more details about "Infiltrator" on their site. The demo runs on a single GTX 680, framerate wasn't mentioned, but judging by the video it is constantly over 30 FPS. Graphical and image quality features were also mentioned:
New material layering system, which provides unprecedented detail on characters and objects
Dynamically lit particles, which can emit and receive light
High-quality temporal anti-aliasing, eliminating jagged edges and temporal aliasing
Thousands of dynamic lights with tiled deferred shading
Adaptive detail levels with artist-programmable tessellation and displacement
Millions of particles colliding with the environment using GPU simulation
Realistic destructibles, such as walls and floors
Physically based materials, lighting and shading
Full-scene High Dynamic Range reflections with support for varying glossiness
Illuminating Engineering Society (IES) profiles for realistic lighting distributions.
Posted 29-03-2013, 21:50
This does look crazy good
Posted 29-03-2013, 19:09
Tech demos are always impressive, but I have yet to ever see a game come close to the visual quality of a tech demo.