Need for Speed: Rivals to Run at 30 FPS

After the details and the trailers that developer Ghosts revealed at E3, now they confirm that the game is going to be running at 30 fps and not 60 fps because of the AllDrive feature. The AllDrive feature is what makes the matchmaking appear seamless and easy to meet fellow gamers, when playing on-line in the open world.
Executive producer Marcus Nilsson said, they made the choice on the FPS cap as they wanted to get a lot of action happening in the game simultaneously. AllDrive is the major point in this game, and because of it there is no single player, co-op or multiplayer, it just seem like a flawless integration. Ghost also want to increase the number of players on the PC version from the current 6 to a higher amount as they believe it will enhance gameplay for the gamers.
Also Multiplayer will have a load of features, with things like in-game and second screen, which means that all the modes are seamlessly integrated. The second screen feature will allow gamers to use a tablet with which they can create road blocks and log times for comparison. Ghost also says that the game can be played alone, though the open world, seamless integration will stil allow these players to have the full game experience. This game is looking very good and as a fan of the Need for Speed Series I am totally looking forward to it. How about letting us know what you think.