Mirror's Edge Catalyst Delayed 3 Months
As it turns out, making an open-world sequel to a parkour cult hit takes more time than developers might realize, even when that developer is DICE. Whether the delay is because DICE ended up working on Battlefront longer than expected, or some other delay, the statement on the official website from Senior Producer Sara Jansson reads as follows:
Years ago, we set out an ambitious vision for Mirror’s Edge™ Catalyst. Achieving that vision and delivering the best possible experience is equally inspiring and challenging. And it takes time. We set out to create a vast city to explore, full of stunning vistas, majestic skyscrapers, and mysterious tunnels. We’re building the most immersive action-adventure game with fluid movement and combat in first person. Mirror’s Edge Catalyst will be an all-new playground with a deeper and more engaging story - and we want to accomplish all these goals to the highest quality possible.
So we’ve made the decision to bring Mirror’s Edge to the world starting May 24, 2016. We will use these few extra months to make sure that when you step into the massive City of Glass and experience the rise of Faith, it’s as entertaining, impressive, and memorable as it can be.
So there you go: almost three months to the day after the original release date in late February, we'll be getting Mirror's Edge Catalyst. This is good news for anyone who was interested in both Catalyst and Deus Ex: Mankind Divided, as I was, but now, it seems as though I'll have time to spend with both games equally.