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March Is Survival Month for DayZ

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By MrJenssen04-03-2014

Though DayZ is currently extremely buggy and frankly not that rich in content, it's strangely addictive still. Of course, the game is far from done yet, and developer Bohemia Interactive have tons of plans for the future. But when working on such a bipolar engine as 'Real Virtuality', taking huge leaps at a time is generally a bad idea. Taking small but steady baby steps seems to be a better idea, and Bohemia have been pretty decent at updating the game generally across the past few months. Apparently, Bohemia have recruited a large amount of new devs to the team, "effectively doubling the whole project". Hopefully this'll mean that new content can be pushed out and bugs can be squashed at an even faster pace than previously.

Those of you who are starting to get an itchy sensation in their fingertips after a few weeks without patches and new content, should be happy to hear that a new patch is actually right around the corner. According to a new post on the official Tumblr devblog, stable update 0.37 will be out on the coming Wednesday, and is the first in a series of patches this month that will focus on strengthening the survival aspect of DayZ.

First and foremost, the DayZ mod's cooking system is about to return, bigger and better than ever. You know those pots, gas canisters, pieces of firewood and match sticks you've been finding around the island of Chernarus over the past few months? Yeah, those are finally going to become useful. You'll be able to build campfires and assemble portable cooking stoves to cook food like meat or soups. But the system goes beyond that, and introduces a heat system.

"The items will slowly heat up, and when at the required heat for the required period of time, they will become "cooked" and/or turn into something else (such as soup). Items can become overcooked, and items can also become cold via some process (this will be looked at later)."

Beyond that, the blog post talks a little bit about improving the desync issues some players are struggling with and a few new animations added in. A Ruger MKII pistol and a hayfork are among the new things that'll likely make it to stable with the March 5th patch as well. There isn't much more to say at this time, but a full changelog will of course be published alongside the patch come Wednesday the 5th.


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Posts: 23

Glad they fixed those terrible memory leaks. Once they get vehicles, cooking, and hunting in I can finally have my survival simulator I always wanted.