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Kickstarter Successful, Relationships Established

By MrJenssen21-02-2014

After a Kickstarter campaign that can only be described as highly impressive, Warhorse Studios can finally take a deep breath. The goal they set out to reach, proving that their idea of a realistic medieval RPG without fantasy elements is viable in today's market by raising £300.000, was met within days. But the success kept growing. Now, the campaign for Deliverance: Kingdom Come is finally finished, scoring the devs an impressive £1,1 million - almost $2 million American. Unlocking all sorts of awesome goals like a dog companion, playable female characters, in-game training academies and other things.

In the days leading up to the end, Warhorse released their promised gameplay walkthrough of an early playable build of Deliverance. You've seen tidbits of the gameplay in various trailers and gameplay videos already, but this thing binds all that together. The livestream went on for an hour, and you can check it out above. It's pretty damn awesome-looking already.

Unsurprisingly, other devs have taken notice. One of them being Chris Roberts who ran his own crowd-funding campaign for Star Citizen. In a recent blog entry, Roberts explains some interesting things.

"We will be sharing with them the tricks for working with CryEngine we've learned over the last 18 months and they will be letting us in on the secrets and the tech behind what they're doing! I've always said that independent developers should stick together, and the potential good for both games that can come from this unofficial partnership is proof positive!"

That sounds pretty rad, I must say. If only more developers would get off their high horse and admit they're not all perfect, and that we all can learn from each other, the industry would likely be a better one, and we'd be seeing better games come out overall. But of course, a publisher allowing their own devs to cooperate with studios from other publishers isn't likely going to happen anytime soon. For now, we'll just have to hope that more indie devs take inspiration from RSI and Warhose Studios' newfound relationship.

Act 1 of Deliverance is set to release sometime in late 2015, but seeing as they've met so many stretch goals as well, it's realistic to believe that there will be push-backs to that release estimate. But at least the Kickstarter ended successfully. Now, all we have to do is wait.

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Posts: 1317

Let's hope the relationship between Warhorse and RSI is fruitful to both parties.