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Gettin' All Jacked Up

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By Bobfish01-11-2013

Ahh, Kickstarter. Just when you think you've seen it all, it throws you that curve ball that makes you question everything. Today, that curve ball is Skyjacker. Let's dive right in and see what all the fuss is about. The fact it takes place fourteen thousand years ago was the first thing that grabbed my attention. The far too serious for its own good narration was the second thing. I can't quite make out if it's actually trying to be serious, or having it's tongue planted firmly in its cheek to be a little more ironic. Either way, oddly, it works perfectly.

The game itself has some extremely interesting gameplay mechanics. In a system very loosely reminiscent of EVE Online, you can harvest components...but not from asteroids. Nay. In Skyjacker you blast them straight off of enemy ships. In a modular design that allows you to target specific areas to acquire specific upgrades. Then go forth and customise your ship into the perfect death machine. Rinse, repeat, 'splosions, victory, cheer!

So...it's kinda' like Monster Hunter in space.

Sort of.

Check it out. It looks extremely interesting and is in desperate need of more funding.


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Posts: 1548

Already greenlighted it. Looks quite interesting.