EA Aren't Doing Their Jobs

EA's Patrick Soderland has publicly admitted to The Guardian that they must do a 'better job' when it comes to bug testing, but maintains customers should be 'patient'. These comments in the interview follow previous problems with Battlefield 4.
"Listen, we have to do a better job of getting games into the market that are as bug-free as possible. What I would say is, games are becoming more and more complex – even though we'll run a beta and we'll do massive amounts of testing, there are certain things, especially in an online-focused environment, that you won't catch. I wish I could say that we will, but I don't think we'll ever catch everything. I think we've got better at it, but I certainly think we're not where we need to be in terms of getting games to market that offer a friction-free experience."
"What we need to do, and what we are doing is, when we launch a game, we have to work very quickly to work course-correct to fix issues and then to get fixes into the hands of the consumers. I have to say that gamers have been good with us – they realise that we work hard, I think we've had eight or nine server updates since the launch of the PC side."
"We try and do an update every second day to improve the game experience, and there are patches in the works for the PS3 and Xbox 360. I bet we'll have to do the same thing on the next-gen machines. But our commitment to making the best gameplay experience on a continual basis is there. We devote a lot of time and effort toward making the game better as we go. But I think we need to do a better job as a company in making sure that what comes to market is in as good a shape as it possibly can be."
Sounds more like trying to push out more updates quicker, which could hold even more negative consequences if not tested. The game has received a lot of negative feedback about stability problems plaguing it since release. However, fans are still expected to be patient, but still expect a working product upon release, if that makes sense.
"So should players be patient and allow us to update games when they come out? Yes. Should players expect base functionality for something they've purchased? Absolutely. I think if there are two people screaming at you out of a thousand, you can ask for patience, but if there are 500 out of 1,000, you've got to change something, right? You've got a problem."
Oh yeah, speaking of problems? According to a report from PCGamer there appears to be an issue with random one hit kill bugs being exploited that DICE has now acknowledged and is planning to fix the bug in the next update. The pre-patch details are as follows:
-Removed the blur effect on soldiers that appeared when Commanders were using EMP attacks
-Fixed the audio bug where audio sometimes randomly dropped out while playing on certain multiplayer maps (typically Golmud Railway and Hainan Resort)
-Fixed the "one-hit kill bug" where occasionally damage from a single bullet was applied multiple times
- Fixed a common crash that would occur when exiting from the Single Player Campaign to Main Menu
-Tweaked the network and computer performance screen to show proper values. Players can now test their computer and network connection and get recommendations if they need to adjust something to improve their gameplay experience.
That's nice to hear, but there are still more problems to be sorted out, such as the apparently random crashing which is apparently still happening to an unspecified amount of players.
Have you faced any of these bugs or issues? Shout out to us below.
Posted 03-12-2013, 20:41
Knowing what kind of driver I am (shitty) and how I feel about driving tanks (GLORIOUS TANK DOES NOT ABIDE THE CONCEPT OF OBSTACLE)I feel that XiDiO argument is overflowing with septic material. From my hours spent delivering C4s with buggies to even more hours spent hunting snipers with tanks, I can say that I didn't notice such issues.
Posted 30-11-2013, 19:36
Jenssen, in BF2 when you collide with another object or vehicle (esp if vehicle is moving) you dont spazz the fuck out and do timewarps around the planet. In BF3 and 4 you do so because of this amazing physics and shitty netcode. Oh and driving up a slope in BF2? Possible! in BF3? You slide like crazy, randomly you do a 360* drift for no damn reason whatsoever. See a tiny little pebble on the map? NOPE CANT DRIVE OVER IT! MUST DRIVE AROUND! See a little crater? NOPE, DRIVE AROUND IT! Otherwise the tank dont know what to do (no suspension in this game) and will bounce like crazy whilst having issues knowing whether to go forward or to the side..
Posted 30-11-2013, 13:41
Say what you want, but BF42's floaty driving physics was NOT better than it is in the modern BF games.
Posted 30-11-2013, 13:11
Hahaha hilarious MrJenssen
and @XiDiO: I remember when I first played BF4 the first thing I did was test the destruction on the test map. To my great disappointment you can see the texture swap when the building destruction script activates... So bad lol!
Also still same destruction script as from BF Bad Company 1. Where it is triggered by the number of destroyed walls. Yet you can't shoot out the foundations out... Very disappointing.
I do enjoy BF4 but EA...
Posted 29-11-2013, 18:13
"Complex"
Yes... BF4 is so complex, point and shoot.
Oh wow buildings crumble in a scripted animation? *Jaw Drops*
They still havent improved the physics or collisions in BF4.... BF 1942 still has better driving physics than it. Oh and if you drive a jeep or whatever into (at less than 50km/h) into a tiiiiiiiiiiiiiiiny little barrier, your vehicle explodes and you get KIA.
Posted 29-11-2013, 16:40
Yes, people! PLEASE be patient! You have no right to demand that a game you pay €60 for is complete upon release! SO PLEASE BE PATIENT, ALRIGHT?! We're fucking working on it! We're working on fixing the game up that should've been ready fucking weeks ago. Chill! Shut up!