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Developer Frontier Layoff Staff

By Bis18marck7017-12-2012

Letting people go and hiring at the same time? Something fishy going on here or re-organising the skill variety?

Developer Frontier who are the studio behind Elite: Dangerous, has reduced their number of staff. 14 out of the 233 employees had been ‘let go’ by Cambridge-based studio on the 14th of December. The people concerned were from across all branches and included the art, animation and audio studio.

In a conversation with Eurogamer, Frontiers managing director David Walsh confirmed the layoffs today:

“Frontier regretfully has given a total of 14 people (from a staff of 233) notice that their roles are redundant, across art (9), animation (3) and audio (2) disciplines. This is due to the changing mix of skills requirements for our current and future projects - it is not a reflection on the company's prospects, which remain healthy.”

Frontier is currently developing Elite: Dangerous that sits just under £800.000 with 18 days to go to reach its £1.250.000 goal.

On why Frontier went forward with their layoffs so close to Christmas and also on a Friday which can’t be said to be really that classy, Walsh explained:

“Once we took the decision to make the roles redundant, we felt it was better that the affected people knew ASAP so they can plan any further expenditure over the Christmas period accordingly and focus on their search for new roles as soon as possible. We have provided redundancy arrangements in excess of the minimum.”

Not a very happy Christmas for the 14 unfortunate souls so here is hoping that they find another studio soon. As for Frontier, in the light of their competition, I’d be surprised if they make their Kickstarter goal and maybe they are preparing for this worst.

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Not the best time for this...