Cut of Duty
Speaking interview with our colleagues at GameInformer at the end of the last week, Mark Rubin gave some revelations that will doubtless piss off an entire army of whiney fanboys. Rather than adding to Ghosts, they cut a whole load of multiplayer content out.
Not so funny when it happens to the bit you care about is it?
It should come as no surprise, but the things that made the cut are the less, shall we say, grounded aspects of the series. Because, y'know, an attack dog taking down a fucking helicopter isn't a clear enough indication of how ridiculous the games have already become.
"We took the list of game modes, we cut it away - all of them. Said, 'Take every single game mode we've ever done and take them off the board.' The idea was to go through and then pull each one out and go 'TDM, should we keep it? Well, let's talk about why we should keep it.' TDM was a pretty easy one, we were like 'Ok, let's put that one back.' We tried to cut as many as we possibly could. The idea was, especially for launch anyways, to introduce a lot of game modes."
There are no specifics on what, precisely, was cut, and the conversation is left very much open to any cut content being re-added at a later date. If the whining is loud enough. So, I think, to sum up.
The Call of Duty devs said something controversial for the sake of being controversial.
Aren't happy with the insane amount of publicity you're already getting huh?