CD Projekt Founder Calls Pirates Under-Served Customers
As well as a lot of other unusual things. At least, for someone in his position. Flying in the face of the usual ZOMG PYRATS R EVUL!!11!!one!! war cry of the majority of the video-game world. Speaking in an interview a few days ago, Marcin Iwiński, that's the chappies name (for those who fail at deductive reasoning) went on to assert that, rather than clamping down on piracy, developers should make more of an effort to please them. That may sound utterly ludicrous as a concept, but it's something I've been saying for a long time too. Gamers, after all, vote with their wallets. Their philosophy is simple. Make a game good, people will buy it. Maybe some of them will download it illegally, but then buy it on sale because they liked it. Maybe some will download a game to see if their rig can handle/what all the fuss is about (*cough* Crysis *cough*) and so on. Of course, neither of us is naïve enough to claim this will solve the issue entirely. Some people will always go with the free option, because some people are just like that.
For those of you who are fluent in Polish, the original interview can be found here but for the rest of us, a truly outstanding forum user over at Rock, Paper, Shotgun took time out of his day to translate it for us. As well as the comments about piracy, there's a lot of interesting commentary on the industry and society as a whole. Such as the benefit of those dreaded Facebook games and the casual gamers, which are two other things Iwiński and I are in agreement about. But what about everyone else? Are we ahead of the curve, seeing the potential where everyone else is trying to bury their head in the sand, and cling to the way it used to be? Or are we a pair of loonpots?
Or, maybe, both at the same time? You decide.