Bethesda Lied About Prey 2 According To Ex-Human Head Dev
We've previously reported on the various rumours surrounding the making of Prey 2. Few days ago it was reported that the folks behind Dishonored, Arkane Studios, may be making Prey 2. In light of this news many people's thoughts have understandably turned to Human Head Studios and what became of their involvement with Prey 2.
Ex-Developer at Human Head Studios, Jason L. Blair, has taken to twitter and tweeted that the rumoured involvement of Arkane with Prey 2 gave "new life to a lot of old lies". Blair revealed that apparently the company did in fact have a working version of Prey 2. Blair claims that Human Head's Prey 2 was not merely just a demo and that it deserved to be released. But if this is true why did Bethesda leave the game in limbo when there was a working version of the project? Blair alleges that the cancellation of Prey 2 was a political move.
Whilst Blair is clearly very bitter about what Bethesda supposedly did with Human Head's version of Prey 2, he did also express that he thought Arkane Studios would "do well with Prey 2"; he commented that Arkane Studios has "the chops" for the project.
Human Head's version of the game was powered by the id Tech 4 (the engine used in Doom 3) and was presented slightly differently in Prey 2 so that it could handle open-world environments. If the rumours are true and Bethesda gives Arkane Studios the go ahead on making Prey 2, it's likely that Arkane's version will run on the Unreal engine, which could be great or...not so great. That said, nothing has been confirmed or denied as of yet. Here's hoping Bethesda offers some clarification on the topic sooner rather than later.
NeoGAF member 'Messofanego' screen captured all of Blair's tweets. What do you think of all of this? Let us know in the comments below.