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Bethesda Brings us Home with Hearthfire

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By Leigh Cobb28-08-2012

Bethesda has officially unveiled the 'Hearthfire' DLC for Skyrim. We commented on rumours of this a while back, turns out that the user who leaked the details was correct.

As we thought, the DLC will consist of buying a plot of land and building your own home, according to Bethesda this luxury will cost 400 MS points when it comes to Xbox on the 4th September. No PC date announced yet though. Here's the news straight from Bethesda:

"With this official add-on to The Elder Scrolls V: Skyrim, you can purchase land and build your own home from the ground up - from a simple one-room cottage to a sprawling compound complete with an armoury, alchemy laboratory, stable, garden, and more. Use all-new tools like the drafting table and carpenter’s workbench to transform quarried stone, clay, and sawn logs into structures and furnishings. Even transform your house into a home by adopting children."

Judging from the trailer, this DLC looks to be a fun addition. It's not a massive content they were talking about adding, but I imagine that will come later. Mods already do this kind of thing, so us PC players can use them while we wait.


Comments (7)
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Posts: 40

There's that buzz word again. The the modders make there games what they are, with out the modders there games are complete shit.

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Posts: 240

Well I still don't honestly see the problem. To be perfectly clear, game developers do not "owe" you anything more than the what you thought you were paying for but, in saying that, the game itself doesn't even have to be good overall so long as it's what was advertised or marketed (see the Mass Effect 3 ending debacle for example). In using ME3 as an example though it's also worth pointing out the difference between that case and misinterpreting advertising, the latter of which is completely your own fault. Other than that I have no idea where gamers - or any consumer for that matter - get the idea that they have entitlement over the product they've bought; how the developers should act with DLC; etc. In the case of this subject, they don't owe anything to the modders either and it doesn't matter how good some of the mods may be. The people behind them do not work for the company and thus they are owed zilch. What I find completely hilarious when complaints are made about modding and how they "fix" the game in question and so on is that the company in question gave you the tools to do so for free for that very reason and also to add what they could have but didn't have time for. Can't be bothered looking but part of one of those long ass agreements likely covers modding their game such that they withhold the rights and so on, hence why this DLC is hardly "exploiting" the original modders idea.

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Posts: 40

i dont necessarily mean this DLC i just mean everything the modders do for games like fallout and oblivion. They completely change the games and fix what Bethesda are to lazy to fix. They got like 2 million copys sold on the PC yet we are always second to the console.
Im just saying the owe alot to the modders, and that they know how to exploit it.

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Posts: 240

It doesn't seem totally out of the question or unfair for consoles to get this early nor do I see how them buying it would make them idiots in any way considering they can't mod the game at all. Don't necessarily think it's fair for them to have to pay when PC players can install mods similar to this DLC for free though but that comes as no surprise either.

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Posts: 241

If it exists as a mod already, then this releasing on consoles first doesn't really matter does it? :P

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Posts: 40

I think its pretty fucking disgusting that they just rip mods from the PC community and then just throw them out to the consoles to make a quick buck of ejits that buy this shit up.
They get so much from the modders, yet they still release everything on consoles first.

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Posts: 237

The mods are actually way better for what i have seen.