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AuraVisor Attempts a Wireless VR Headset

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By NAG3LT07-11-2015

The Virtual Reality is a very hot thing these days. Oculus, Valve, Sony and others are preparing to release the first consumer versions of their VR headsets. At the same time, there are also attempts to leverage very high resolution smartphone screens for VR. Starting with Google Cardboard for the most basic experience as cheap as possible, while Samsung phone owners can buy Gear VR with improved positional tracking and ergonomics. While even the most powerful smartphones are well below the modern PCs in graphical power, their small weight allows mobile VR units to be self-contained and free of the additional clutter.

AuraVisor is a recently announced VR headset aiming at a completely wireless VR with no other device required. It contains a computer running Android inside it, so it can run games on its own without being connected to anything else. For the cases when the lack of internal power outweighs the hate for cables in VR, AuraVisor has HDMI 2.0 input to get content from PC or other devices. The current specifications mention unspecified mobile SoC with quad-core CPU, 16 GB of internal memory and microSD card slot to expand storage. On the visual side of things, AuraVisor has 5” 1920x1080 60 Hz TFT display with the optical setup providing 100° field of vision. The lenses are adjustable to correct your eyesight and the faceplates can be replaced to accommodate different people, including small children. AuraVisor is currently running a Kickstarter campaign and has already received the necessary minimum funding. The current target price is £300, but early Kickstarter backers can get a better deal. AuraVisor is planned for release in the spring of 2016.


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