Mini Metro is a Unity Game about Tiny Metro Systems
So there's this little unity game about running a subway system called Mini Metro, and it's taught me a few things. Namely, that I'm really bad at running a subway system. Essentially how the game works is that you click to drag tunnels from station to station, and every few seconds a new station will appear and you have to add it into your increasingly insane subway system until everyone complains about it being crowded and the whole subway system gets shut down to teach them a lesson. It's less about if your subway gets to crowded, and more about when.
Eventually you get to pick upgrades like if you want another tunnel so you can go under the river, or if you want another station, or if you want the trains to go faster, stuff like that. You'll quickly find that the upgrades are pretty much necessary to keep the game from ending.
"Mini Metro is an upcoming minimalistic subway layout game. Your small city starts with only three unconnected stations. Your task is to draw routes between the stations to connect them with subway lines. Everything but the line layout is handled automatically; trains run along the lines as quickly as they can, and the commuters decide which trains to board and where to make transfers.
However the city is constantly growing, along with the transport needs of its population. How long can you keep the subway system running before it grinds to a halt?"
You can play the game here. if you'd like to try it yourself. You either need Unity Player on your browser or you can download it from the links at the bottom of the page for PC, Mac, or even Linux. Though you really should just get Unity Player, it seems to be getting used more and more in browser games these days.
You can follow Peter (the developer) on Twitter here or e-mail him at firstname.lastname@example.org with all your fan mail about how amazing his game is. Mini Metro is also on Steam Greenlight. You can vote for it here.